Theme artworkStep into this story
LAST TRAIN
Unravel the station’s secret before the last train arrives.
1 player · no install · about 25–35 min
Enter the roomESCAPE ROOMS
Strange places. Hidden clues. Choose a room and step inside.
Theme artworkStep into this story
Unravel the station’s secret before the last train arrives.
1 player · no install · about 25–35 min
Enter the room
Theme artworkQuiet mystery · Moonlit study
A moonlit study. Follow eight stages of clues left by the stargazer.
Game languages: Korean · English · Japanese · Chinese · Spanish · Portuguese
Enter the room
Theme artworkFirst-person horror · Pursuit
An unlit school. An unfinished patrol. Someone is in the corridor.
Enter the room
Theme artworkFolklore horror · Snowbound toy workshop
Snowbound in your late grandfather’s toy workshop, uncover a ten-year-old lie and a promise tied to a black ledger.
1 player · 6 spaces · 10 puzzles · 4 endings
Enter the room6 spaces · 10 puzzles · 4 endings
An eerie escape game. It has darkness, chains and bells, sudden loud sounds, knocking at the door, warped Christmas carols, and someone being taken away (implied, never shown). It draws on Krampus, the demon of Alpine folk tradition, but he appears only as a shadow and a sound. The village and the people are fictional. Stop whenever it feels like too much.
Theme artworkMystery across time · Storm lighthouse
On the lighthouse’s last night, an old radio carries a voice from the typhoon of 1983.
1 player · 8 spaces · 12 puzzles · 4 endings
Enter the room8 spaces · 12 puzzles · 4 endings
A mystery escape game. It has a typhoon and darkness, thunder and sudden loud sounds, and people lost and dying at sea (nothing is shown directly). There are no monsters; there is one supernatural idea, a radio that reaches across time. The island, the lighthouse, the boat and the people are all fictional. Stop whenever it feels like too much.
Theme artworkDisaster thriller · Underground shelter
After the nuclear alert, you woke up in the bunker. The strange thing is that there is no one else.
1 player · 9 spaces · 12 puzzles · 4 endings
Enter the room9 spaces · 12 puzzles · 4 endings
A disaster-thriller escape game. It features a nuclear attack alert, radioactive contamination, a head wound and blood, darkness, small sealed spaces and sudden sounds. There are no monsters and nothing supernatural. All places, people and events are fictional and have nothing to do with any real country or event. Stop whenever it feels like too much.
Theme artworkJapanese psychological horror
Uncover the truth of the 1987 fire and the secret sealed within the well.
1 player · 15 scenes · 6 puzzles · 3 endings · unlimited hints
Enter the room15 spaces · 6 puzzles · 3 endings
Contains sudden sounds and ghost scares, death by fire, and implied domestic violence toward a child. Startle effects can be turned off in Settings.
Theme artworkPsychological mystery · 3:17 AM
3:17 AM. Room 407 is locked. Follow the scattered records to find a way out.
1 player · no install · about 40–60 min · hard · unlimited hints
Enter the room3 spaces · 3 puzzles · 2 endings
A mystery escape game with a horror atmosphere. It features a psychiatric closed ward, physical restraints, delusions, darkness, sudden sounds and jump scares (nothing gory). It is not meant to make mental illness, or the people who care for patients, into something to fear. Stop whenever it feels like too much. Start with the volume low.
Theme artworkA mystery across time
Unravel the station’s secret before the last train arrives.
1 player · no install · about 25–35 min
Enter the room3 spaces · 3 puzzles · 2 endings
A mystery horror game: dark places, a phone that rings and a voice that whispers, and a story about a railway accident and the people it took (nothing graphic is shown). Start with the volume low. Jump scares can be turned off in Settings.
Theme artworkSci-fi horror · Close your eyes
You wake inside a specimen pod. Don’t meet its eyes.
Single player · Horror escape
Enter the room3 spaces · 3 puzzles · 2 endings
A horror game with an alien in it: sudden appearances, being stared at from very close, and pods holding sleeping animals and people (nothing graphic is shown). Start with the volume low. In Settings you can turn jump scares off and get more time to react.
Theme artworkSurvival horror · Hide
He is home. Hide when the footsteps draw near.
Single player · Horror escape
Enter the room3 spaces · 3 puzzles · 2 endings
A horror game with a killer in it: sudden appearances, hide-and-seek tension and implied violence (nothing graphic is shown). Start with the volume low. In Settings you can turn jump scares off and get more time to hide.
Theme artworkPsychological horror
The curtain fell. The circus is not over yet.
Single player · Horror escape
Enter the room3 spaces · 3 puzzles · 2 endings
Contains a clown figure, sudden appearances and laughter effects. Start with the volume low. Jump scares can be turned off in Settings.
Theme artworkExploration · Erased records
A floor that should not exist. Restore its records and find a way out.
Solo play · Alpha 0.4
Enter the room5 spaces · 3 puzzles · 2 endings
Horror update: close-up appearances, sudden sound effects and brief darkness. Start at low volume. Change intensity any time; press Esc or Skip to end a sequence immediately.
Theme artworkFirst-person horror · Pursuit
An unlit school. An unfinished patrol. Someone is in the corridor.
Solo play · Pursuit horror
Enter the room6 spaces · 3 puzzles · 2 endings
Includes pursuit, close-up encounters and sudden sound effects. Start at low volume. Adjust jumpscares and audio in Settings.
Theme artworkQuiet mystery · Moonlit study
A moonlit study. Follow eight stages of clues left by the stargazer.
Game languages: Korean · English · Japanese · Chinese · Spanish · Portuguese
Enter the room1 spaces · 8 puzzles · 1 endings
A quiet deduction and puzzle escape room with no horror or jump scares.
A quiet clue-based mystery without horror or jump scares. Available in six languages.
Images are theme artwork inspired by each game’s setting and story.